A dark dot travels around a dashed circle at constant speed. The teal arrow on it is the velocity, always tangent to the path. The coral arrow is the net (centripetal) force and acceleration, always aimed at the center point.
- speed v: 1 to 12 m/s in steps of 0.5 m/s. The arrow grows with speed and the dot laps faster.
- radius r: 1 to 6 m in steps of 0.5 m. The drawn circle grows with the radius.
- mass m: 0.5 to 5 kg in steps of 0.5 kg. It changes the force readout but not the motion.
- Pause / Play freezes or restarts the motion, which is handy for checking that the two arrows are perpendicular at every point. Reset returns to 6 m/s, 3 m and 1 kg.
The readout shows
ac=v2/r in m/s²,
Fc=mac in newtons, the period T in seconds and the angular speed ω in rad/s, all to two decimal places. The coral arrow's length follows the acceleration, so changing only the mass leaves the arrow alone even though the force readout changes. The arrow also stops growing once
ac passes about 60 m/s², so use the numbers, not the arrow, at high speeds and small radii.
Two scaling checks are worth doing. Double the speed from 3 to 6 m/s at a fixed radius:
ac becomes four times larger. Then double the radius from 2 to 4 m at a fixed speed:
ac halves, and the period doubles because the object has twice as far to go.